Designer and architect Neri Oxman is leading the search for ways in which digital fabrication technologies can interact with the biological world. Working at the intersection of computational design, additive manufacturing, materials engineering and synthetic biology, her lab is pioneering a new age of symbiosis between microorganisms, our bodies, our products and even our buildings. TEDTalks is a daily video podcast of the best talks and performances from the TED Conference, where the world’s leading thinkers and doers give the talk of their lives in 18 minutes (or less). Look for talks on Technology, Entertainment and Design — plus science, business, global issues, the arts and much more. Find closed captions and translated subtitles in many languages at http://www.ted.com/translate Follow TED news on Twitter: http://www.twitter.com/tednews Like TED on Facebook: https://www.facebook.com/TED Subscribe to our channel: http://www.youtube.com/user/TEDtalksDirector
The History of AI in games is one of close integration, as games provide tightly defined spaces where Artificial Intelligence excels in. This video traces the history of that collaboration, from computers like Deep Blue and Alphago, that beat us at chess and go, to the AI director of a game like Alien Isolation. However, there is much dispute within game design as to where AI should go in the future, whether the systems we currently have just need to be expanded on, or if we need to start incorporating machine learning, procedural systems, and dynamic narrative authors. Perhaps in studying the history of AI, we can get a glimpse of where it might be going in the future. Support on Patreon https://www.patreon.com/gameoveranalyser Sources -Playing Smart Julien Togelius -Deep Blue Artificial IntelligenceVol. 134, No. 1-2 https://dl.acm.org/doi/10.1016/S0004-3702(01)00129-1 -Deep Blue https://reader.elsevier.com/reader/sd/pii/S0004370201001291?token=FBF053C61313290591FA84C43CD2388F519563A0B5F0A620C68DB0C0A16A9139518550F3AC07F9A5A7E2A2C8CB54BB27 – A survey of Monte Carlo Tree Search Methods http://www.diego-perez.net/papers/MCTSSurvey.pdf – A brief history of ai up to alphago , Andrey Kurenkov https://www.andreykurenkov.com/writing/ai/a-brief-history-of-game-ai/ – How Ai has influenced the history of gaming https://www.gamedev.net/tutorials/programming/artificial-intelligence/how-artificial-intelligence-has-shaped-the-history-of-gaming-r4782/ -The history of A.i https://sites.google.com/site/myangelcafe/articles/history_ai -Finite State Machines Theory and Implementation https://gamedevelopment.tutsplus.com/tutorials/finite-state-machines-theory-and-implementation–gamedev-11867 -A* algorithms https://ieeexplore.ieee.org/document/4082128 -Halo 2 GDC 2005 Damien Isla https://www.gamasutra.com/view/feature/130663/gdc_2005_proceeding_handling_.php -The A.I of Fear Geoff Orkin http://alumni.media.mit.edu/~jorkin/gdc2006_orkin_jeff_fear.pdf – The AI systems for left for dead Valve https://steamcdna.akamaihd.net/apps/valve/2009/ai_systems_of_l4d_mike_booth.pdf -The A.i of Alien Isolation Tommy Thompson https://www.gamasutra.com/blogs/TommyThompson/20171031/308027/The_Perfect_Organism_The_AI_of_Alien_Isolation.php -Facade Ai Micheal Mateas https://pdfs.semanticscholar.org/a5d2/af2a518e2c74761bdc3d976657ac48c9d2f8.pdf -Shadow of Mordor AI GDC talk Helping Players Hate (or Love) Their Nemesis https://www.youtube.com/watch?v=p3ShGfJkLcU -The Master Algorithm Pedro Domingoes -The Five tribes of machine learning http://worldofanalytics.be/blog/the-five-tribes-of-machinelearning [More]
On November 24th we had the honor to host Sofie Nabseth on Impact of Design on Human Decision-Making in AI Systems with the AIxDesign Community! https://www.eventbrite.com/e/impact-of-design-on-human-decision-making-in-ai-systems-with-sofie-nabseth-tickets-211712416537?aff=ebdsoporgprofile About the Talk Now more than ever, advanced technologies are being put into practice around us. Evolving technologies have brought about a change in human behavior when interacting with AI. For example, certain products are shaped in a certain way around us to accommodate certain technologies. This is also shaped the interface delivering such technology (Think: Google Home or Fitbit). In this talk, Sofie will dive into the risks, opportunities, and application areas of how design and UX shape human decision-making when it comes to AI and products that harness the capabilities of AI. Human behavior results not only from intentions and deliberate decisions but also from its interaction with technological artifacts. She will also touch upon the basics of captology which is the study of computers as persuasive technologies. Here, persuasion broadly covers behavior change and change in user motivation brought about by evolving technologies. About the Speaker Meet Sofie Nabseth, part of the core team at the AI company Sana Labs. Over the last years, Sofie has headed Sana Labs’ global marketing activities and expanded their international footprint. From brand and positioning to global AI summits and lead generation, bringing the benefits of AI in learning to tens of thousands of individuals across the globe. Sofie is now responsible for business development, helping organizations in various industries leverage AI in learning. Sofie [More]
Jeff Dean gives Keynote, “The Potential of Machine Learning for Hardware Design,” on Monday, December 6, 2021 at 58th DAC.
Humanizing Technology through Design 17-19 June 2021 Turin Day 1 — Session “Ethic and Technology” Molly Wright Steenson — “Ethics – or something else?” Humanizing Technology through Design is a project by Circolo del Design, curated by Jan-Christoph Zoels, and coordinated by Sara Fortunati / Main partner: Camera di commercio di Torino, Enterprise Europe Network / In collaboration with: OGR Torino / The patronage of: Città di Torino / Cultural Partner: Torino Città Creativa UNESCO per il Design / Promo Partner: Fondazione Torino Wireless Visual design: Fionda Video subtitles: Federica Furnari
Molly Steenson of Carnegie Mellon University is interviewed at the NewsDesk at O’Reilly Design Conference 2016. Subscribe to O’Reilly on YouTube: http://goo.gl/n3QSYi Follow O’Reilly on Twitter: http://twitter.com/oreilly Facebook: http://facebook.com/OReilly Google: http://plus.google.com/+oreillymedia
How many times a day do you interact with AI in your everyday things? Four leading figures in the future of AI discuss the responsibilities and opportunities for designers using data as material to create social impact through a more inclusive design of products and services. When considering the future of design leveraging artificial intelligence, the mantra can no longer be “move fast and break things”. Featuring: Jennifer Bove, Head of Design for B2B Payments, Capital One Dr. Jamika D. Burge, Head of AI Design Insights, Capital One Co-Founder, blackcomputeHER Ruth Kikin-Gil, Responsible AI strategist and Senior UX Designer, Microsoft Molly Wright Steenson, Senior Associate Dean for Research, College of Fine Arts, Carnegie Mellon University Dive deeper into this issue: https://onblend.tealeaves.com/diversity-bias-ethics-in-ai/ Register for future Nature X Design Events: https://onblend.tealeaves.com/naturexdesign/​ Get to know TEALEAVES Our Sustainability: ​https://www.tealeaves.com/pages/our-ethos Facebook: http://www.facebook.com/TealeavesCo​​ Twitter: http://www.twitter.com/TealeavesCo​​ Instagram: http://www.instagram.com/TealeavesCo
As a principal scientist at Amazon Web Services, and Bren Professor at CalTech, Anima Anandkumar bridges the gap between theory and practice in artificial intelligence. Here, Anandkumar considers questions on building the next generation of AI. What decisions go into building a machine learning algorithm? What does learning mean in the context of AI? Talk attributed to Anima Anandkumar. Made possible by Particle Design. About the Speaker: Anima is a pioneer in the field of machine learning. Her research spans both theoretical and practical aspects of large-scale deep learning and she has spearheaded projects with Amazon Web Services as well as part of her fellowed professorship with CalTech. Particle Design is a digital agency creating for future-facing brands to build products that matter. Learn more at particledesign.com Follow Particle Design on Twitter: twitter.com/ParticleDesign1 Follow Particle Design on Instagram: www.instagram.com/particle.design/ Follow Particle Design on LinkedIn: www.linkedin.com/company/particle.design/ Subscribe to our Youtube channel: https://www.youtube.com/channel/UCRpOInMY-oJoLerAoBq7wRw?
WRT-1025: Using AI/ML Design Patterns for Digital Twins and Model-Centric Engineering – Dr. Mark Austin, University of Maryland Presented on November 18, 2020 at the 12th Annual SERC Sponsor Research Review. Through various keynotes and breakout sessions, the SSRR focuses on the latest research results from SERC researchers aligned with the emerging and critical research needs of sponsors. EVENT PAGE: https://sercuarc.org/research-reviews/2020-serc-research-review
WRT-1025: Using AI/ML Design Patterns for Digital Twins and Model-Centric Engineering – Dr. Mark Austin, University of Maryland Presented on November 18, 2020 at the 12th Annual SERC Sponsor Research Review. Through various keynotes and breakout sessions, the SSRR focuses on the latest research results from SERC researchers aligned with the emerging and critical research needs of sponsors. EVENT PAGE: https://sercuarc.org/research-reviews/2020-serc-research-review
Sagar Patel, Ana Arriola, Saschka Unseld and Jamie Myrold chime in on AR, VR, and AI in this panel discussion that took place at San Francisco Design Week.
An open conversation with Molly Wright Steenson, hosted by Northeastern University’s Center for Design (CfD).
MechE’s Conrad Tucker is democratizing the access to knowledge by using technology that most people already have access to. He explains how his work with commercial devices like cell phones can change the world of virtual reality for the better.
Molly Wright Steenson at The Center for Design and Geopolitics, Calit2, University of California, San Diego. June 2, 2011 http://www.designgeopolitics.org Twitter: @desgeopolitics
Presented by Peter Skomoroch, Co-Founder and CEO, SkipFlag (acquired by Workday) Enterprise and consumer applications increasingly apply machine learning to create conversational interfaces. Adding a conversational UX presents a number of challenges for machine learning practicioners attempting to build intelligent applications. This session will describe some lessons learned from the recent wave of bots and from building SkipFlag, an intelligent knowledge base that integrated with Slack. Should you develop your own algorithms or make use of NLP as a service? How should you plan to include humans in the loop? To what degree do you need to specialize your models for the industry you’re working in? We’ll cover these questions and more.
What does AI have to do with architecture and design? Quite a lot, as it turns out. During this morning seminar at Goto 10, Dr. Molly Wright Steenson will introduce important collaborations in the history of AI and architecture and how they laid the groundwork for today’s contemporary digital landscape. Molly Wright Steenson is a designer, author, professor, and international speaker whose work focuses on the intersection of design, architecture, and artificial intelligence. She is the author of Architectural Intelligence: How Designers and Architects Created the Digital Landscape (MIT Press, 2017), which tells the radical history of AI’s impact on design and architecture and how it poured the foundation for contemporary digital design. A web pioneer since 1994, she’s worked at groundbreaking design studios, consultancies, and Fortune 500 companies for 23 years. Dr. Steenson is an associate professor at Carnegie Mellon University’s School of Design and holds a PhD in architecture from Princeton University and a master’s in architectural history from Yale.
Please help support us on Patreon, help the #GreatAwakening spread to more humans, FASTER. Here is our NEW Patreon Page https://www.patreon.com/XtremeRealityCheck Dwave Quantum Computer chipsets designed after Holy Temples for spiritual communication with other dimensions. Some models, such as the 2013 and 2015 versions exactly match Aleister Crowley’s divination board used to communicate with “the other side” SPIRIT COMMUNICATION, literally communicating with other dimensions or worlds… and the blueprint was taken from the Holy Temple and the ancient world. Sound familiar? Anthony Patch show about UFOs, Counterfeit Temple and Geomancy: https://www.youtube.com/watch?v=X5jZrjf0OVc The Kev Baker Show: The Counterfeit Temple with Anthony Patch https://www.youtube.com/watch?v=8xaJYZ9epcI ++++++++++++++++++++++++++++++++++++++++++++++++++++ _________________________________________________________________ DO YOU WANT TO GET SAVED? Here is a link to a prayer and intro on my website if you need help: http://www.xtremerealitycheck.com/getsaved.html _________________________________________________________________ If you would like to SUPPORT this work CLICK HERE: https://www.gofundme.com/finish-strong-4-jesus-christ-legal or my Paypal address is Revolution777@sbcglobal.net Bible Prophecy, Holy Bible, Book of revelation, Great Awakening, Great Tribulation, End of the Age, New Age, we do not consent, oureyesareopen, wearewithchrist, Salvation, Jesus Christ, God, Holy Spirit, Spirituality, Christianity, Jesus is coming, quantum physics, multiverse, spirits, angels, spiritual communication, Ouija board, A.I. artificial intelligence
In this talk, Molly speaks about design and artificial intelligence. More specifically, what can AI learn from design, and what can design reveal about what goes on within AI. Molly Wright Steenson is a designer, writer, and speaker, and an associate professor at Carnegie Mellon’s School of Design. Her work focuses on the intersection of design, architecture, and artificial intelligence. She is the author of the forthcoming book Architectural Intelligence: How Designers and Architects Created the Digital Landscape (MIT Press, Fall 2017), which tells the radical history of AI’s impact on design and architecture and how it poured the foundation for contemporary digital design. A web pioneer since 1994, she’s worked at groundbreaking design studios, consultancies, and Fortune 500 companies. Dr. Steenson holds a PhD in architecture from Princeton University and a master’s in architectural history from Yale. This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at https://www.ted.com/tedx